Project Year: 2016
Textures of game characters: amusement park visitors and personnel.
To achieve scalability targets, the characters had to be low-poly and the whole character had to fit on a single 1K texture.
Project Name:
Roller Coaster Tycoon World
Role:
Texturing
Tools Used:
Substance Painter, Adobe Photoshop
Year:
2016
Client:
Nvizzio Creations
Website:
http://www.rollercoastertycoon.com/rollercoaster-tycoon-world/
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